Dublin walkthrough | |
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Dynasty | Ua Cheinnselaig |
County of Dubhlinn | |
Start Date | Sep 15 1066 |
Crusader Kings II | |
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Developer(s) | Paradox Development Studio |
Publisher(s) | Paradox Interactive |
Director(s) | Henrik Fåhraeus |
Producer(s) | Johan Andersson |
Designer(s) | Henrik Fåhraeus Christopher King |
Programmer(s) | Henrik Fåhraeus Johan Lerström Fredrik Zetterman |
Artist(s) | Fredrik Toll |
Composer(s) | Andreas Waldetoft |
Engine | Clausewitz Engine |
Platform(s) | Microsoft Windows, OS X, Linux |
Release | Microsoft Windows February 14, 2012 OS X May 24, 2012 Linux January 14, 2013 |
Genre(s) | Grand strategy, role-playing |
Mode(s) | Single-player, Multiplayer |
Name | Release date | Accompanying Patch | Description |
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Sword of Islam | 26 June 2012 | 1.06 | This expansion pack allows the player to play as Muslim rulers. It also adds story events involving Sunni and Shia Muslims.[3] |
Legacy of Rome | 16 October 2012 | 1.07 | Legacy of Rome is focused around the Byzantine Empire, adding new events and game mechanics. It also adds the 'Retinue' mechanic allowing the player to maintain a standing army.[4] |
Sunset Invasion | 15 November 2012 | 1.08 | The main feature of Sunset Invasion is the fictional invasion of more technologically advanced Aztecs, from the late 13th century onwards to the end of the game alongside a new religion and culture unique to them.[5] |
The Republic | 15 Jan 2013 | 1.09 | Makes naval-based merchant republics playable with their own unique play-style centering around wealth and elections. It also adds a few new casus bellis and events concerning Republican politics and familial feuds. |
The Old Gods | 28 May 2013 | 1.10 | Adds a new 867 AD start date and makes pagans playable with their own unique mechanics. Also unlocks new revolt mechanics and adventurer claimants. |
Sons of Abraham | 18 November 2013 | 2.0 | Gives further depth to the three Abrahamic faiths; Christianity in particular, but has also added some content for Muslims, as well as the Jewish faith. Also adds Holy Orders for all faiths alongside new Events. |
Rajas of India | 25 March 2014 | 2.1 | Makes Hindu, Buddhist and Jain rulers playable. Expands the map as far east as Bengal. With Patch 2.8, Taoist rulers will now also be unlocked by this DLC. |
Charlemagne | 14 October 2014 | 2.2 | Unlocks several improvements to narrative aspects of the game, custom kingdoms and empires, vice royalty and the 769 start date. |
Way of Life | 16 December 2014 | 2.3 | Improves role-playing and immersion, by letting player influence more directly the type of events that may happen, rather than relying solely on personality traits or randomness. |
Horse Lords | 14 July 2015 | 2.4 | Unlocks playing as a nomadic government. |
Conclave | 2 February 2016 | 2.5 | Improves interaction with your vassals, gives power to the council and overhauls the education for children system. |
The Reaper's Due | 25 August 2016 | 2.6 | Improves the Plague, epidemics, minor diseases, prosperity and interactions with your court. |
Monks and Mystics | 7 March 2017 | 2.7 | Adds societies, artifacts and relics, new councilor jobs and the ability to give commands to allied armies. |
Jade Dragon | 16 November 2017 | 2.8 | Adds interactions with China, new Chinese artifacts, new Casus Bellis, and Rally Points along with making the Tibetan plateau playable. |
Holy Fury | 13 November 2018[6] | 3.0 | Allows the player to 'design' Pagan religions upon reformation, introduces new crusade mechanics and events, mechanics for coronations, sainthood and bloodlines and also includes shattered and random maps.[7] |
Reception | ||||||||||||||||
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When the consequences are so human they mean all the much more and this is probably the most human strategy game I’ve ever played. If it doesn’t wind up being among my very favourite games of the year, spectacular things will occur in the next ten months.